Where to buy upgrades for hjerim




















When completing the quest, talking to the Steward allows the Dragonborn to buy upgrades for Hjerim. Upon becoming Thane of Eastmarch, Calder is pronounced housecarl to the Dragonborn and lodges at Hjerim. This is a major bug, most players have encountered it, and sadly there is no known workaround that lets you buy this house or start the mission that grants you the option to buy it from he steward. She is the one you will find dead in the graveyard. Python Javascript Linux Cheat sheet Contact.

Why can't I buy the Windhelm house Hjerim? Walkthrough Approach the graveyard outside the Hall of the Dead at night; there will be several people gathered around a female corpse. Speak with the guard. Visit Jorleif to be granted permission to help the investigation. Return to the guard. Enter the Hall of the Dead and speak with Helgird.

You need to finish the Blood on the Ice quest first before the steward will give you the conversation option to buy the Windhelm house Hjerim.

Make sure you meet the requirements needed to start that quest:. When it reaches four, the Blood on the Ice quest will be available, although two more conditions must be met:. The easiest way to trigger the quest is to walk back and forth between Windhelm Stables and Brandy-Mug Farm two-three times, then enter Windhelm between 7pm and 7am. If the graveyard scene is not triggered by this, there's little hope you can trigger the quest at all.

If Tova and Arivanya are alive, the quest has not yet initiated because the counter is less than four, and you obtain a key to Hjerim, then you can trigger this quest by entering Hjerim with that key and picking up one of the Beware the Butcher! However, the quest will not start in the same way as outlined in the walkthrough above; you will have to figure out what to do on your own without help from Jorleif, however all of the same options will be open to you except that none of the witnesses will be present in the graveyard; you can sell Calixto the Strange Amulet, you can have Wuunferth arrested or talk to him to catch Calixto, and you will have to talk to Viola in order to continue on with the quest after picking up a pamphlet.

Although most of the NPCs needed for the quest to initiate are marked as essential, another quest, namely the Dark Brotherhood quest Mourning Never Comes , will encourage you to kill Nilsine Shatter-Shield.

Even though she is not related to this quest, her mother, Tova Shatter-Shield , will commit suicide if Nilsine is killed, and will therefore render this quest impossible to initiate. If you've killed Nilsine in order to get a bonus reward in the quest Mourning Never Comes, Tova will be dead inside her house , and you will need to pick the lock of her house in order to get the key to Hjerim. This will only happen if you met the requirements for Blood on the Ice and then completed Mourning Never Comes.

Also, if you are playing on the PC, install the Unofficial Skyrim Patch to fix a lot of bugs related to Blood on the Ice quest - one of which is related to the key to Hjerim:. If you've already finished Blood on the Ice and the steward is still not giving the conversation options for inquiring about or buying the house, then you might have encountered a bug. If you're playing on the PC, the console command setstage A7B33 10 should allow the steward to give the conversation options necessary for you to buy the house.

This worked for one of my characters which has encountered that bug. If you're playing on the PC, make sure you also have the Unofficial Skyrim Patch installed as it fixes a lot of bugs related to the Blood on the Ice quest. Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group.

Create a free Team What is Teams? Learn more. Why can't I buy the Windhelm house Hjerim? Ask Question. Asked 9 years, 11 months ago. Active 1 year, 5 months ago. Viewed k times. Any ideas? Improve this question. JClaspill JClaspill 2, 3 3 gold badges 21 21 silver badges 21 21 bronze badges. I know there is a murder quest of some sort which involves the house, so you may need to complete that first.

Wipqozn Is that the one the town npcs mention when you first get there? Or is it the one for Dark Brotherhood? Arrrrrggggg me too!!!! I watched someone else solve the murder and I really want the house It has a hidden room but I cant get the house!!! There is a fire pit in the northwestern corner, while in the middle of the north wall is a fireplace with a cooking pot hanging in front.

To the left is an ornamental cauldron with a low table in front, and a rack of dog meat , two raw rabbit legs , four carrots , two sprigs of elves ear and three garlic bulbs all on top. To the right of the fireplace is a pile of firewood with a woodcutter's axe sticking out of it. Above the wood, hanging from three racks are two garlic braids , two bunches of dried elves ear , two bunches of dried frost mirriam , two rabbits and two pheasants.

Against the east wall, to the right of the fireplace is a small square table and two chairs. The table holds fine crockery including jugs , plates , bowls , goblets , etc. There is a sweet roll , a salt pile , an eidar cheese wheel , a baked potato , two portions of grilled leeks contained in a bowl, a boiled creme treat , two loaves of bread , a goat cheese wedge , and two bottle of alto wine.

Further to the right of the table set back in an alcove are two sets of shelves, they hold three bottle of alto wine, a bottle of wine , four bottles of Nord mead, two goblets, a gourd , a honey nut treat , two potions of regeneration , five random potions of lasting potency , and two random potions of extra magicka.

Against the south wall are a pair of wall shelves, the lower shelf holds a pile of sacks, while the top shelf holds two salt piles and several wedges of cheese. On the far side of the doorway is a small, empty bookcase, beside this is another set of shelves which holds a raw venison haunch, an eidar cheese wheel and a sliced goat cheese. Against the west wall is a table that appears to be used for preparing the food.

There is a bottle of alto wine, a bottle of wine, four bottles of Nord mead, a bowl containing a cabbage , an apple pie , a raw joint of beef , a tomato , a couple of pieces of cheese, several potatoes and a bowl overflowing with red and green apples.

On the floor beside the fire pit is a cast iron pot containing five tomatoes. There is a wooden bench on the left as you enter the master bedroom.

To the right is an alcove with a tall wardrobe in the corner containing fine clothes. To the right is a small square table and two chairs with fancy crockery on the table. In the other corner of this alcove is a wash basin. The large king-sized bed is now made with fine linens an have an end table on either side, it is still coming out from the north wall, and a foot or so away from the wall.

There is a shield plaque on the wall behind the bed holding twin crossed iron greatswords with an iron shield over them. In a small alcove on the east wall is a corner shelving unit holding an iron war axe , with a pile of food sacks underneath. There is a second small alcove further to the right containing a large round wooden table. On the table is a draught of vigor , a solution of enhanced stamina , a leather strip and flute.

Between the two alcoves, against the east wall, is a small set of shelves behind it. The shelves hold a potion of extreme magicka , a potion of plentiful healing , a potion of vigorous healing and a potion of plentiful stamina , a drum and copies of A Children's Anuad and Feyfolken I.

However the original small wardrobe may get left behind-- see bugs. To the right are a set of three wall shelves. Against the south wall is a tall bookcase with a tall set of shelves to the right.

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